Storms of Anaias

Edax Animae, the Enraged Consumption


The Edax Animae are predatory beings driven by an intense hatred of unnatural manifestations. They bear the Mark of Hunger tattoo on their face, symbolizing their insatiable hunger to consume the ethereal energy released from the death or destruction of fiends, aberrations, and monstrosities. They are resilient against the magic and abilities of those unnatural sources, empowered with the Defiance of Atrocity.


Ability Score Increase. Your Constitution score increases by 2, and your Wisdom score increases by 1.

Age. Edax Animae have a similar lifespan to humans, reaching maturity at around 20 years and living up to 100 years.

Size. Edax Animae are typically around the same height as humans, ranging from 5 to 6 feet tall. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Darkvision. Accustomed to the ethereal realm, you have superior vision in dim and dark conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Mark of Hunger. You bear the Mark of Hunger tattoo on your face, symbolizing your insatiable hunger for the ethereal energy released from the death or destruction of fiends, aberrations, and monstrosities. You have advantage on Constitution saving throws to maintain concentration when damaged by such creatures.

Defiance of Atrocity. Your exposure to unnatural sources of magic and abilities has granted you resilience against them. You have advantage on saving throws against spells and magical effects cast by fiends, aberrations, and monstrosities.

Hungering Strikes. Your insatiable hunger empowers your strikes. When you hit a creature with a melee weapon attack, you can choose to expend hit dice to deal additional necrotic damage equal to the number rolled on the expended hit dice. The target must make a Constitution saving throw against your spell save DC, taking half damage on a success. If the target fails the saving throw, you can choose to absorb the necrotic damage dealt as hit points, up to the maximum amount of damage dealt. The absorbed hit points are added to your current hit points, but cannot exceed your maximum hit points.

Languages. You can speak, read, and write Common and one additional language of your choice.